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Sonic rivals 2 rating
Sonic rivals 2 rating








sonic rivals 2 rating

However we're dealing with a cast of voice actors that does not make the characters they portray feel real. There's 2 sides to this: One is that the voices are actually there, and not just a bunch of grunts and phrases piled together annoyingly like in the first. You won't find yourself immersed by the music, rather just mildly attracted by it.Īs for the voice acting. But this game's music is no Chrono Trigger, it is no Final Fantasy. However when the music of the game does things right, you may find yourself humming along. The sound was actually quite catchy in some stages, but sometimes it's absolutely overpowering or it's too bland and boring. The bugs have been cleaned up here, and thankfully it makes the gameplay a bit smoother than the original was.Īh, what is usually one of the best aspects to a Sonic game. For those of you who read my Rivals 1 review, you may remember I mentioned there being plenty of bugs mostly in jumping onto a platform or something similar, and then not landing the jump right and falling to your death.

sonic rivals 2 rating

The passable graphics are supplemented by one thing: the bugs are, for the most part, gone. You would think the graphics had been improved upon from the first game, but I guess not even a Sonic game looks absolutely gorgeous sometimes. However they also aren't much better than most graphics of the PSP. The graphics do enough to not look poor, they do look decent. The character models and environments, because this is a 2007 game with 2005-2006 graphics, don't merit much praise. While some stages look quite good others looks plain. This game came out in 2007, and it has the exact same graphical qualities as that of the original released in 2006. In summary, the gameplay is promising, but it needs a lot of polish. The bosses require little actual strategy and just more reflex than anything else, and it'll probably cause more finger cramping than you'd like. And they aren't much fun to begin with for the most part. These can be some of the most frustrating parts of the game sometimes as your rival will literally steal hits from you. The bosses are no different to the first, in all actuality. Just grab as many rings as possible (spin dash = cheap way to win against your foe :P) and attack your rival to make them lose rings. Why they made you have to have both chao to get a point it beyond me, it makes these battles frustrating. Chao gathering battles force you to get a chao from your rival's base and while yours is still in your base bring your chao to your base. cheap, but at other times it's a fair fight. The knock-out stages play like Sonic Adventure 2's VS battles: just hit your foe enough so that you make their ring count 0 and are hit so they are defeated. There's a ring battle, a knock-out, and a chao gathering battle, all play similarly and on the same stage. While they aren't the most addicting or most fun of a Sonic game I've played, they also show some solid promise if they were to be utilized right. The battle stages are a refreshing break from the racing stages. However, it'd have been better to either make it a time-based one (where the bar would fill over time) or made the rings regenerate, because at many times during the races it's less of how well you raced and more of how many times you unleashed that signature move to keep your foe behind you. The racing stages play only different in one way: the signature move is now a ring-based ability, not an item. Because Shadow teams up with Metal Sonic, controlled by Eggman, to stop Nega. On top of that, everyone thinks it's Eggman, and not Eggman Nega. Rather than Eggman Nega going around snapping pictures of things and turning them into cards, he's trying to unleash a monster called the Ifrit on Earth. The story plays out a bit differently to the first. It means no annoying abnormal gameplay, but it also means you're playing the same game over and over to finish it. You have 8 characters to choose from, and they play almost the EXACT same way. Unlike the first game, there's racing stages and battles stages, not just racing stages. It shows it can be ambitious, but it's not perfected. Surprisingly, the gameplay is pretty decent in this game. It looks like it might be better than the first, and it looks as though critics could have been a bit too harsh on it, but in all reality, it's no better than the original. By Cloud_765 | Review Date: DecemSonic Rivals 2 is the type of game you can't quite decide whether you want it or not.










Sonic rivals 2 rating